Best Mac Developer Apps 2017

This app has been around forever — and works on Mac too — but as a religious CMD + SHIFT + 4 user on Mac, this was perfect for replacing that reflex (I even mapped the same shortcut to work inside Windows, so I can just keep doing it). Another one of my reflexes is slamming the space key to see inside a file, rather than opening it. Apps for Web Development. Create professional looking drop down menus for your Web site and make the navigation effective.

  1. 2017 Mac Desktop
  2. Apple Mac 2017
  3. Apple Developer Program App
  4. Best Developer Apps For Mac

XCode and Android studio storage consumption memory/ ram consumption application demo for ios app and android app. MacBook Air 2017 for mobile app development. On Mac + Build Your First App. One-Netbook A1 micro laptop - $599.99 at Banggood (£470.66/AU$849.51) The A1 from One-Netbook is almost the perfect ultra portable laptop for developers, thanks to a few unique feature. The Apple Design Awards (ADA) is a special event hosted by Apple Inc. At its annual Worldwide Developers Conference.The event is meant to recognize the best and most innovative Macintosh and iOS software and hardware produced by independent developers, as well as the best and most creative uses of Apple's products.

How fast does your MacBook need to be to comfortably code iOS apps with Xcode? Is a MacBook Pro from 2-3 years ago good enough to learn Swift programming? Let’s find out!

Here’s what we’ll get into:

  • The minimum/recommended system requirements for Xcode 11
  • Why you need – or don’t need – a fancy $3.000 MacBook Pro
  • Which second-hand Macs can run Xcode OK, and how you can find out

I’ve answered a lot of “Is my MacBook good enough for iOS development and/or Xcode?”-type questions on Quora. A few of the most popular models include:

Apps for Web Development. Create professional looking drop down menus for your Web site and make the navigation effective. Mac Apps for Developer Tools. With developer tools, you can design and build apps, communicate with a team, and manage a project. We have tips on the best tools to make a development project go.

  • The 3rd- and 4th-gen MacBook Pro, with 2.4+ GHz Intel Core i5, i7, i9 CPUs
  • The 2nd-gen MacBook Air, with the 1.4+ GHz Intel Core i5 CPUs
  • The 4th-generation iMac, with the 2.7+ GHz Intel Core i5 and i7 CPUs

These models aren’t the latest, that’s for sure. Are they good enough to code iOS apps? And what about learning how to code? We’ll find out in this article.

My Almost-Unbreakable 2013 MacBook Air

Since 2009 I’ve coded more than 50 apps for iOS, Android and the mobile web. Most of those apps, including all apps I’ve created between 2013 and 2018, were built on a 13″ MacBook Air with 8 GB of RAM and a 1.3 GHz Intel i5 CPU.

My first MacBook was the gorgeous, then-new MacBook White unibody (2009), which I traded in for a faster but heavier MacBook Pro (2011), which I traded in for that nimble workhorse, the mighty MacBook Air (2013). In 2018 I upgraded to a tricked out 13″ MacBook Pro, with much better specs.

Frankly, that MacBook Air from 2013 felt more sturdy and capable than my current MacBook Pro. After 5 years of daily intenstive use, the MacBook Air’s battery is only through 50% of its max. cycle count. It’s still going strong after 7 hours on battery power.

In 2014, my trusty MacBook Air broke down on a beach in Thailand, 3 hours before a client deadline, with the next Apple Store 500 kilometer away. It turned out OK, of course. Guess what? My current MacBook Pro from 2018, its keyboard doesn’t even work OK, I’ve had sound recording glitches, and occasionally the T2 causes a kernel panic. Like many of us, I wish we had 2013-2015 MacBook Air’s and Pro’s with today’s specs. Oh, well…

Learn how to build iOS apps

Get started with iOS 14 and Swift 5

Sign up for my iOS development course, and learn how to build great iOS 14 apps with Swift 5 and Xcode 12.

That 100 Mhz i486 PC I Learned to Code With

When I was about 11 years old I taught myself to code in BASIC, on a 100 Mhz i486 PC that was given to me by friends. It had a luxurious 16 MB of RAM, initially only ran MS-DOS, and later ran Windows 3.1 and ’95.

A next upgrade came as a 400 Mhz AMD desktop, given again by friends, on which I ran a local EasyPHP webserver that I used to learn web development with PHP, MySQL and HTML/CSS. I coded a mod for Wolfenstein 3D on that machine, too.

Mac

We had no broadband internet at home back then, so I would download and print out coding tutorials at school. At the one library computer that had internet access, and I completed the tutorials at home. The source codes of turn-based web games, JavaScript tidbits and HTML page snippets were carried around on a 3.5″ floppy disk.

Later, when I started coding professionally around age 17, I finally bought my first laptop. My own! I still remember how happy I was. I got my first gig as a freelance coder: creating a PHP script that would aggregate RSS feeds, for which I earned about a hundred bucks. Those were the days!

Xcode, iOS, Swift and The MacBook Pro

The world is different today. Xcode simply doesn’t run on an i486 PC, and you can’t save your app’s source code on a 1.44 MB floppy disk anymore. Your Mac probably doesn’t have a CD drive, and you store your Swift code in a cloud-based Git repository somewhere.

Make no mistake: owning a MacBook is a luxury. Not because learning to code was harder 15 years ago, and not because computers were slower back then. It’s because kids these days learn Python programming on a $25 Raspberry Pi.

I recently had a conversation with a young aspiring coder, who complained he had no access to “decent” coding tutorials and mentoring, despite owning a MacBook Pro and having access to the internet. Among other things, I wrote the following:

You’re competing with a world of people that are smarter than you, and have better resources. You’re also competing against coders that have had it worse than you. They didn’t win despite adversity, but because of it. Do you give up? NO! You work harder. It’s the only thing you can do: work harder than the next person. When their conviction is wavering, you dig in your heels, you keep going, you persevere, and you’ll win.

Winning in this sense isn’t like winning a race, of course. You’re not competing with anyone else; you’re only really up against yourself. If you want to learn how to code, don’t dawdle over choosing a $3.000 or a $2.900 laptop. If anything, it’ll keep you from developing the grit you need to learn coding.

Great ideas can change the world, but only if they’re accompanied by deliberate action. Likewise, simply complaining about adversity isn’t going to create opportunities for growth – unless you take action. I leapfrogged my way from one hand-me-down computer to the next. I’m not saying you should too, but I do want to underscore how it helped me develop character.

If you want to learn how to code, welcome adversity. Be excellent because of it, or despite it, and never give up. Start coding today! Don’t wait until you’ve got all your ducks in a row.

Which MacBook is Fast Enough for Xcode 11?

The recommended system specs to run Xcode 11 are:

  • A Mac with macOS Catalina (10.15.2) for Xcode 11.5 or macOS Mojave (10.14.4) for Xcode 11.0 (see alternatives for PC here)
  • At least an Intel i5- or i7-equivalent CPU, so about 2.0 GHz should be enough
  • At least 8 GB of RAM, but 16 GB lets you run more apps at the same time
  • At least 256 GB disk storage, although 512 GB is more comfortable
  • You’ll need about 8 GB of disk space, but Xcode’s intermediate files can take up to 10-30 GB of extra disk space

Looking for a second-hand Mac? The following models should be fast enough for Xcode, but YMMV!

  • 4th-generation MacBook Pro (2016)
  • 3rd-generation Mac Mini (2014)
  • 2nd-generation MacBook Air (2017)
  • 5th-generation iMac (2015)

When you’re looking for a Mac or MacBook to purchase, make sure it runs the latest version of macOS. Xcode versions you can run are tied to macOS versions your hardware runs, and iOS versions you can build for are tied to Xcode versions. See how that works? This is especially true for SwiftUI, which is iOS 13.0 and up only. Make sure you can run the latest!

Pro tip: You can often find the latest macOS version a device model supports on their Wikipedia page (see above links, scroll down to Supported macOS releases). You can then cross-reference that with Xcode’s minimum OS requirements (see here, scroll to min macOS to run), and see which iOS versions you’ll be able to run.

Further Reading

Awesome! We’ve discussed what you need to run Xcode on your Mac. You might not need as much as you think you do. Likewise, it’s smart to invest in a future-proof development machine.

Whatever you do, don’t ever think you need an expensive computer to learn how to code. Maybe the one thing you really want to invest in is frustration tolerance. You can make do, without the luxury of a MacBook Pro. A hand-me-down i486 is enough. Or… is it?

Want to learn more? Check out these resources:

Learn how to build iOS apps

Get started with iOS 14 and Swift 5

Sign up for my iOS development course, and learn how to build great iOS 14 apps with Swift 5 and Xcode 12.

Best Mac Developer Apps 2017

Over the last few weeks I've been writing about my shift to Windows from Mac after five years of using a MacBook, and many of you have written to ask what apps I use to replace various Mac-only tools.

In general, I've been impressed with the state of Windows apps — it seems like they've come a long way in recent times, and I've found a number of tools that have enhanced my workflow in a big way.

Lightshot

Windows has built-in region capturing now, but Lightshot takes it to the next level. If you want to annotate, add text or even just copy to your clipboard rather than saving a file every time you make a screenshot this app is for you.

This app has been around forever — and works on Mac too — but as a religious CMD + SHIFT + 4 user on Mac, this was perfect for replacing that reflex (I even mapped the same shortcut to work inside Windows, so I can just keep doing it).

Seer

Another one of my reflexes is slamming the space key to see inside a file, rather than opening it. One of my annoyances about Windows is that there's no universal 'Preview' style app that lets you open a large range of files quickly.

Seer makes life a lot easier, bringing back the space-button preview, and making it work well inside Windows. I wish Microsoft would just bundle this behavior right in.

Nylas

If there's anything macOS has a glut of, it's mail apps that look good. On the Windows side it was always a little awful, but life is getting better thanks to Nylas.

It's finally on Windows and provides a super-snappy way to access whatever email service you use, with full search and a bunch of nifty other features. I'm a huge fan of the work Nylas is doing simply because their sync engine is so damn good.

All of this said, I'm also finding myself to be a fan of the built-in Windows 10 mail app. It's well-designed, and works nicely in the background providing push notifications and near real-time updates, along with live tiles in the start menu.

Hyper

If you're a developer and plan to use Bash on Windows like I am, Hyper is an essential download. Built by the fantastic team at Zeit, Hyper is the only Windows terminal emulator that doesn't make my brain hurt.

If you want to get it set up really nice, set Hyper to launch Bash every time it opens, install the ZSH shell, and download zsh-pure.

Chocolatey

If you've used a Mac for a while, you've probably come across Brew, a command-line tool that makes installing basically anything a `brew install` command away. Windows finally has something that fills that gap, and it works great.

Chocolatey is a command-line tool for Windows that rids you of those crappy old-school MSI installers where you click next 1000000 times, and lets you install basically any app by typing `choco install` at the command line — incredibly handy, and works for desktop apps too.

Instant Eyedropper

macOS has a mediocre-but-useful built-in eyedropper tool, while Windows has nothing. Instant Eyedropper is a fantastic, tiny tool that lives in your taskbar making it much easier to just grab a color by clicking it at any given moment.

Wallcat

Honestly, I never know what I want my computer's wallpaper to be, so I'm a huge fan of Wallcat.

It's another tiny little app, but the team curates beautiful screenshots within different themes like 'Fresh Air' or 'Gradients' that mean your background picture is something different every day. It's a small touch, but I like the fresh feeling of a new wallpaper every morning.

Visual Studio Code

There are a million coding apps out there, and you probably have your own preference but since switching across I've become a huge fan of Visual Studio Code.

The team behind the app has been iterating on it really quickly and it's packed with useful features like a built-in shell (where you can use Bash!), fantastic Git tracking and a great plugin architecture.

I never really thought I'd stop using Sublime Text, but here we are.

Lunacy

The most annoying thing for me personally right now is the lack of Sketch on Windows. The company is adamant it's not coming, but a lot of the designers I work with hand me Sketch files that... I can't open anymore.

I had a virtual machine with macOS inside it sitting around just for Sketch, but it was a pain in the ass to fire it up every time I wanted to look at a design.

I use Lunacy to solve that, which is a Sketch viewer built by a third-party for Windows. It works pretty well, and lets you do what you probably need to do: slice up files.

UWP apps

OK, this is a total aside, but one of the coolest features of Windows 10 right now is that there are native apps for almost every major service, which means you can do things like running the entire Instagram mobile app, right on your desktop.

2017 Mac Desktop

There's apps I use for Facebook, Twitter, Todoist and many others, which work really well. I think when Microsoft's Fluent Design language is in full swing and starts hitting the store it'll be a fantastic alternative to checking all these things in your browser.

Apple Mac 2017

That's it, for now...

Apple Developer Program App

I'll keep this post up to date if and when I find something cool. If you've got a recommendation, let me know on Twitter or in the comments on this post.

Best Developer Apps For Mac

This post is part of a series I'm writing about switching to Windows: